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Roblox’s Teen Devs Are Making Millions in Game-Buying Frenzy

By: Drew Maddox | July 11, 2025 / 8:15 PM
Roblox’s Teen Devs Are Making Millions in Game-Buying Frenzy

From Bedrooms to Bank Accounts, Young Developers Are Becoming Millionaires Overnight

What started as a passion project for a 19-year-old developer has turned into a multimillion-dollar payday—and he’s not alone. In the wild world of Roblox, teenage game creators are striking gold as major studios scramble to acquire top-performing titles for eye-popping sums. The anime-inspired soccer game Blue Lock: Rivals, created in just three months, was recently sold for over $3 million after racking up 1 million+ simultaneous players and generating more than $5 million per month in purchases.

The buyer? A company called Do Big Studios, which has rapidly become the Roblox ecosystem’s version of a Silicon Valley unicorn hunter—buying up hit titles like Grow a Garden, the current most-played game on Roblox, and other popular franchises that began in the bedrooms of teen developers.

🎮 Key Takeaways:

  • Blue Lock: Rivals was developed by a 19-year-old and sold for $3M+
  • Game made $5M/month on Roblox before being sold to Do Big Studios
  • Grow a Garden hit 21M+ simultaneous players—beating Fortnite
  • Seven of the top 15 Roblox games have been acquired from indie devs
  • Roblox now allows official game transfers, accelerating acquisitions
  • Voldex, Splitting Point, and Raine Group are now heavily involved in game IP buying

💡 Why This Matters:

This isn’t just another gaming trend—it’s a new frontier of entrepreneurship. Teens are no longer just playing games—they’re building economies. With platforms like Roblox lowering the barrier to entry, young creatives are earning 7- and 8-figure deals before graduating high school.

🚀 MainEvent.News Spin:

The gaming world is witnessing a youth-led digital gold rush, and Roblox is at the center of it all. With Fortnite once dominating headlines, Roblox is now smashing records with over 21 million simultaneous players on a single game. These aren't just numbers—they're revenue machines. While Hollywood fights strikes and streaming platforms burn through billions, Roblox is quietly breeding the next generation of tech moguls from suburban bedrooms and college dorms. As major studios invest big, one thing is clear: the next billion-dollar IP might not come from Netflix—it might come from a 17-year-old with a keyboard.